Website powered by

Prince Zuko | Avatar: The Last Airbender

My first post here!

It's been a messy process over the last couple weeks but I've learned so much through failure. Still a whole lot I need to work on, refine, learn - but I can really say I'm proud of this.
Sculpted then Polypainted in ZBrush, render and hair in Blender Cycles, final touch-ups in Photoshop.
Learned a lot about the pitfalls of run and gun dynamesh and decimation. Doing Katara next and am planning to include retopo so I can get some decent maps. This was really just a sketch to start to build some process to see what works and what doesn't.

Final touch-up and effects in Photoshop

Final touch-up and effects in Photoshop

Render out of Blender Cycles

Render out of Blender Cycles

Polypaint in ZBrush, in the middle of posing

Polypaint in ZBrush, in the middle of posing

First detail and poly paint pass. This had to be redone because I didn't know how layers and remeshing worked. Big oof

First detail and poly paint pass. This had to be redone because I didn't know how layers and remeshing worked. Big oof