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Bloodborne Gun

Wanted to work on something smaller so made this prop. Influenced by the hunter's pistol from Bloodborne as well as late 1800s arms. Definitely not perfect but learned a lot and got a whole pipeline to render real-time in Unreal for the first time!

Next time need to be braver with using triangles.

10,502 Tris, 1 4K tex set.

this is the point i learned that the high poly doesn't need UVs to bake. I wasted so much time lol.

this is the point i learned that the high poly doesn't need UVs to bake. I wasted so much time lol.